Hideout from loot to product
Laboratory produces substances. Electronics Workshop dismantles and assembles components. Utility Room powers equipment. Check recipe capabilities and unlocks. The building plan counts one-time needs, while the recipe plan counts recurring consumption.
How it works
Laboratory produces substances. Electronics Workshop dismantles and assembles components. Utility Room powers equipment. Check recipe capabilities and unlocks. The building plan counts one-time needs, while the recipe plan counts recurring consumption.
Version, sources & details
The guide combines documented older builds and dated recordings. It is not verified in game for live patch 0.5.1.1. Loot, costs and times may have changed.
0.5.0.1 · Sources checked 14 November 2026
Open sourceAll sources & coverage